CAPTAIN3 FUTURE TIME

Created by Carl Fredrik Abelson and Captain3

HOW TO USE THE TIME MACHINE TO GO INTO THE FUTURE AND ADD OBJECTS OR SPECIES

 Click inside the grid boxes. Make a square, triangle, or random shapes. Make several shapes but don't totally fill up the grid. Click on "STEP". In a few seconds the grid is refreshed with what the next generation will be in a given environment given the current (best possibly at this time) rules of evolution. Click on "AUTO" to have the grid automatically update itself. You can "STOP" it and add blocks. This is like adding new species to the evolving formula. Click on "RULES" to see how the evolving formula works. You can "RESET" the grid and start again.


Using a x grid.


     



Created in 2005 by Carl Fredrik Abelson. Licensed under GNU General Public License (GPL).
This simulation is written entirely in DHTML and JavaScript. It has been tested on Internet Explorer 5+ and Mozilla Firefox.
Drop me a line on abelson@ieee.org and tell me what you think of it.

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